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S C A R B L U U

Hakuna Matata

Hakuna Matata is a wonderland designed for children aged 6 months-13 years in Mumbai. This indoor play area offers a screen-free environment brimming with exciting activities like slides, trampolines, and Lego stations. Here, imaginations soar and social connections flourish as children explore, discover, and create in a space dedicated to their holistic development.

Client:

Hakuna Matata

Duration:

40 Days

Execution

To create the UI/UX for Hakuna Matata's app, we started with comprehensive research to understand the needs and preferences of children aged 5-13 and their parents. We then designed intuitive, colorful, and engaging interfaces that are easy to navigate. Through iterative prototyping and user testing, we refined the design to ensure a delightful and seamless user experience.

Project Goals

The goal of the app is to provide a user-friendly platform for Hakuna Matata's indoor play area. Users should be able to easily browse activities, book play sessions, and access important information about the facility. The app aims to enhance convenience for parents while creating an engaging and interactive experience for children.

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